Current werewolf tribes of the Shudderwood.
Dorzhanevs or Broken Ones: These lycanthropes settle
in remote or isolated territories, building small provincial
communities near the wood’s edge. For the most part, they
pose as simple farmers or trappers, occasionally traveling
to larger communities to sell or trade for goods. They live
and hunt in small packs, targeting lone travelers or those
who stray from larger groups. Physically smaller than the
other tribes, the Broken Ones transform into red wolves.
Their pack structure is matriarchal, and their current
tribe leader is the druid Cybrisa Dorzhanev.
Jezeldans or Demon Wolves: The Demon Wolves
are an amalgam of newly afflicted werewolves,
whose pitiful existence is typically scorned by most
natural lycanthropes, and exiles from other tribes, all
worshipers of the Demon Lord Jezelda, Mistress of the
Hungry Moon. Their current tribe leader, an antipaladin
named Adimarus Ionacu, was once in fact an afflicted
werewolf who willingly contracted the disease in devotion
to his demonic patron. As a boon, Jezelda transformed him
into a natural lycanthrope, and bade him convert more
werewolves to her worship. Jezeldans are one of the fastest-growing
tribes in the region, and may soon rise as the new lords of the wood.
Mordrinacht or Silverhides: The Mordrinacht, colloquially
known as the Silverhides for their gray-white fur, are more
aggressive than the Broken Ones, yet possess more composure
and subtlety than the other tribes. The Mordrinacht
rarely form standard packs, instead living much of their
lives as solitary individuals or lone wolves. They have also been
successful at blending in with normal humans and
living secretly within their communities, with a few bold
individuals even settling in some of Ustalav’s major cities.
Descended from those afflicted with lycanthropy by the
ancient high priest of Desna, the Mordrinacht have long
gathered at the Stairs of the Moon to pay homage to the
spirit of their ancestors. It is no secret that the
Silverhides’ current leader, Mathus Mordrinacht, has had
designs on the position of packlord over all the packs of the
Shudderwood for some time.
Vollensag or Primals: The smallest of the Shudderwood’s
tribes, the Vollensag are all descended from the ancient Kellid
tribes who once inhabited these lands before they were driven out by the
invading Varisians. At present , less t ha n 30 Vollensag remain ,
settled deep in the woods and traveling in small migratory
hunting packs, living as much as their ancestors did. Despite
their declining numbers, the Primals’ ability to transform
into large gray dire wolves makes them a force among the wolves
of the wood. Until recently, the Vollensag
tribe leader, Kvalca Sain, was packlord over all the wolves of
the Shudderwood.
Prince’s Wolves: Varisian werewolves with ties to the
Sczarni crime family, the Prince’s Wolves were created as part
of Prince Andriadus Virholt’s efforts to rid his lands of the
agents of the Whispering Tyrant centuries ago. The Prince’s
Wolves maintain a tight pack structure and spend much of
their time traveling in small family groups. The Prince’s Wolves
transform into wolves with brown or gray fur, and their current tribe
leader is a roguish scoundrel named Rhakis Szadro.
Friday, December 27, 2013
Thursday, December 26, 2013
Detective Viorec's Dossier
These two things were discovered in the personal library of Estovion the Lodge Keeper of Ascanor.
The Halo of Dreams
The origin of the Dusk Moth can be traced back to pre-Thassilonian Varisia, though the role it
played in those ancient times has been lost to history. During the Age of Enthronement, Desna’s
priests recovered the relic from the ruins of Thassilon, and carried it into the Shudderwood during the
founding of Ustalav. There the priests constructed a temple to the goddess of dreams and disassembled
the Dusk Moth, incorporating its parts into a great observatory atop the temple, which they dubbed the
Stairs of the Moon. High atop the observatory, during the twilight hour, the faithful enacted a sacred
ritual of communion to activate the power of the Dusk Moth, placing them in a heightened dream-state
in which they could commune directly with the Song of the Spheres.
Estovion’s Journal
Just Over Two Weeks Prior to the PCs’ arrival:
It appears that my past has come back to haunt me, in the form of unexpected visitors who
arrived last night. Ostensibly nobles from Courtaud, they bore invitations from Adivion Adrissant
in Caliphas, and Belik admitted them to see me. Their leader, a disturbing man named Auren
Vrood who carried a sinister-looking, twisted homunculus on his shoulder, confided to me that
they were agents of the Whispering Way, come to finally collect the debt I owe them for
helping me with the spirit I discovered at the Stairs so long ago. Vrood “requested” that I
arrange a meeting between him and one of the werewolves of the wood. Though I would prefer
to have nothing more to do with them (for my youthful indiscretions were just that), I saw no
choice but to acquiesce to their demands, lest they reveal my secrets to the Palatine Council.
As Mathus is my sole ally among the packs, I will speak to him and arrange a meeting, and
hopefully I can wash my hands of this whole sordid affair.
Two Weeks Prior to the PCs’ arrival:
Vrood and his fellows have returned. Though I made my office available to them, they declined
and requested a meeting with Madame Ivanja instead. Mathus arrived shortly after and went
straight to Ivanja’s tower as well. I was somewhat surprised by their choice of location, but I
suppose even necromancers and werewolves have their needs. I spoke briefly with Mathus after
the meeting, but he was unusually withdrawn and gave no hint of what was said at the meeting.
Two Days Prior to the PCs’ arrival:
A grave threat has befallen the Shudderwood, and I fear its origins lie at Ascanor. Unknown
forces, almost certainly agents of Vrood and the Whispering Way, have attacked the Stairs,
butchered Kvalca Sain, and stolen her heart for some dark purpose. Although their motives remain
a mystery, this single act has thrown the entire hierarchy of the Shudderwood’s packs into
disarray and violence.
I know that it is customary when a packlord dies for his successor to consume the fallen
packlord’s heart. With Sain’s heart gone, the position of packlord shall fall to whoever can claim
the title, either by recovering the lost heart, or more likely through force, by slaying the leaders
of the four rival tribes and adopting the surviving wolves into his own pack.
Mathus has spoken with me before of his desire to become packlord, and I now wonder if his
secret meeting with Vrood was the impetus behind these events. Without Sain’s heart, however, I
doubt the other tribes will accept Mathus as their leader. He might find allies with the Sczarni
or the Broken Ones, but the Vollensag and Jezeldans will never bow to his rule.
Mathus’s concerns doubtlessly lie with his pack, not with me, however, and I worry my
alliance with the Mordrinacht shall soon be forfeit. I fear greatly for the safety of the lodge,
for if Mathus moves to take Highthrone without Sain’s heart, or if it becomes known that his
ascendance is due to the Whispering Way’s interference, civil war will soon erupt among the packs
of the wood, with Ascanor caught in the middle.
The Halo of Dreams
The origin of the Dusk Moth can be traced back to pre-Thassilonian Varisia, though the role it
played in those ancient times has been lost to history. During the Age of Enthronement, Desna’s
priests recovered the relic from the ruins of Thassilon, and carried it into the Shudderwood during the
founding of Ustalav. There the priests constructed a temple to the goddess of dreams and disassembled
the Dusk Moth, incorporating its parts into a great observatory atop the temple, which they dubbed the
Stairs of the Moon. High atop the observatory, during the twilight hour, the faithful enacted a sacred
ritual of communion to activate the power of the Dusk Moth, placing them in a heightened dream-state
in which they could commune directly with the Song of the Spheres.
Estovion’s Journal
Just Over Two Weeks Prior to the PCs’ arrival:
It appears that my past has come back to haunt me, in the form of unexpected visitors who
arrived last night. Ostensibly nobles from Courtaud, they bore invitations from Adivion Adrissant
in Caliphas, and Belik admitted them to see me. Their leader, a disturbing man named Auren
Vrood who carried a sinister-looking, twisted homunculus on his shoulder, confided to me that
they were agents of the Whispering Way, come to finally collect the debt I owe them for
helping me with the spirit I discovered at the Stairs so long ago. Vrood “requested” that I
arrange a meeting between him and one of the werewolves of the wood. Though I would prefer
to have nothing more to do with them (for my youthful indiscretions were just that), I saw no
choice but to acquiesce to their demands, lest they reveal my secrets to the Palatine Council.
As Mathus is my sole ally among the packs, I will speak to him and arrange a meeting, and
hopefully I can wash my hands of this whole sordid affair.
Two Weeks Prior to the PCs’ arrival:
Vrood and his fellows have returned. Though I made my office available to them, they declined
and requested a meeting with Madame Ivanja instead. Mathus arrived shortly after and went
straight to Ivanja’s tower as well. I was somewhat surprised by their choice of location, but I
suppose even necromancers and werewolves have their needs. I spoke briefly with Mathus after
the meeting, but he was unusually withdrawn and gave no hint of what was said at the meeting.
Two Days Prior to the PCs’ arrival:
A grave threat has befallen the Shudderwood, and I fear its origins lie at Ascanor. Unknown
forces, almost certainly agents of Vrood and the Whispering Way, have attacked the Stairs,
butchered Kvalca Sain, and stolen her heart for some dark purpose. Although their motives remain
a mystery, this single act has thrown the entire hierarchy of the Shudderwood’s packs into
disarray and violence.
I know that it is customary when a packlord dies for his successor to consume the fallen
packlord’s heart. With Sain’s heart gone, the position of packlord shall fall to whoever can claim
the title, either by recovering the lost heart, or more likely through force, by slaying the leaders
of the four rival tribes and adopting the surviving wolves into his own pack.
Mathus has spoken with me before of his desire to become packlord, and I now wonder if his
secret meeting with Vrood was the impetus behind these events. Without Sain’s heart, however, I
doubt the other tribes will accept Mathus as their leader. He might find allies with the Sczarni
or the Broken Ones, but the Vollensag and Jezeldans will never bow to his rule.
Mathus’s concerns doubtlessly lie with his pack, not with me, however, and I worry my
alliance with the Mordrinacht shall soon be forfeit. I fear greatly for the safety of the lodge,
for if Mathus moves to take Highthrone without Sain’s heart, or if it becomes known that his
ascendance is due to the Whispering Way’s interference, civil war will soon erupt among the packs
of the wood, with Ascanor caught in the middle.
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