Message carried by a low level agent of the Whispering Way, traveling with 3 advanced festerogs. Remy was led to this group by what seemed like the Shudderwood itself. When they were found, a group of the Princes Wolves had engaged them in a losing battle. The message itself was disguised as the scythe the agent carried. Once the Key was exposed to the scythe it was forced to activate. Rotating the shaft allowed the group to align the "grain" of the wood to make a series of runes that could then be translated.
The message seems to be answers to unknown questions, including the location of the party plus one more.
THE FONT
the font is in ardeal. traveling in the company of guards sent by daramid.
THE KEY
the key has passed it's first test and will pass through the old capitol on it's way to you.you will not be able to keep the key from meeting the font in ardeal.
THE LIVING PHYLACTORY
by our divination's the armageddon clock has reached 2, it was moved by an outside source. you may tell your master we have received his payment and agents have been assigned.
THE ASSASSIN
the assassin is in position, all are in his shadow.
THE WOLF KING
the kingdom is still in chaos. you have managed to pull one of the leaders after you, beware he brings the minions of the abyss with him.
LADY DEATH'S PAWN
the martyred one has aligned with a vizier of air, the longer you can stall him the better for your lord. by our divination's you can only slow the martyr's ascension, lady death will always have her pawn.
M
Monday, January 20, 2014
Sunday, January 19, 2014
Magical Mist of the Shudderwood
The mist streamed through the trees, eliminating the existence
of things viewed only moments before. Now only shapes and movements were made
out by sight, while sounds mislead and are muffled. Viorec moved forward with his companions,
moving carefully forward, invisibility unnecessary due to the mist outlining
forms when they move. It was movement
that caught the young detectives eye, a blur of mist. Viorec feet lead him towards the movement,
and soon he made out a humanoid shape in the mist, the most defining feature
being the large brim hat. The detective
was focused and determined, suddenly consumed with catching up to the
mysterious figure of the mist…
Dimly realizing his legs were growing tired, Viorec finally
pierced the mist and what his eyes revealed stole his breath. The Worldwound gaped before him, brimstone
assaulted his sense of smell, but the demon dogs, man-sized feral-looking
creature with dark bluish-black skin growled at the detective while vulture men
danced madly around a smoking ruin, slowly turning their attention towards him.
Viorec turned back towards the mist, and his eyes caught the
mysterious stranger. The detective
charged back into the mist, the sounds of braying demon dogs rapidly following
behind him. The stranger’s words finally
reached the detectives ears, a raspy voice, telling him to use the key. Desperate to be away from the demon dogs at
his heels, Viorec activated the key and felt its magic rip forward, tearing
away at the mist. Suddenly the detective
found himself back in the Shudder wood, the mist gone and an image in his mind’s
eye, that frightened him even more than the sounds of demon dogs erupting
around him in the wood; A giant door
covered in arcane sybols with several seals and locks. The first of those locks springing open…
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