Sunday, September 26, 2010

Notes 9/19/10

Sorry for the long delay.

Upon heading through the passage we found a pool of blood to one direction and a door the other. Further investigation lead us to a room filled with chains and a red-glowing pit. The bone devil returned and attacked the party, attempting to knock them into the pit. Red was recovered and the devil was stunned and Fenris knocked it into the pit. The red haze disappeared with the entire structure shaking and an ominous laughter resounding throughout.

After this we came to a circular room. With some testing we were able to determine that these rooms are cylindrical (eternally) and connect with each other through a variety of doors. We were able to determine that these doors were controlled by magical means that whenever passing through caused a new set of doors to open. The center also caused the doors to swap. In our investigation we found other chambers and stairwells leading to "Arachnophobia", "Ophidiophobia", and "Observation." Overall we used "find the path" to locate the crux.

In the room with the crux we encountered an "Outcast King" and his two bearded devil pets. These creatures came straight out of the muck to assault us. Through the resources of the melee we were able to dispatch the king. Upon opening the chest with the Crux, red's "Shadow" decided to assault us. While we wounded her greatly (cost her a hero point) she eventually was able to get away. We came across three doors in search of her: one with a book, one with a glaive, and one with a pentagram. When thinking of home and walking through the book...we find ourselves back in White's apartment.

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