Sunday, April 4, 2010

3/28/10 Game notes - Dusk market




3/28/2010

At the dusk market. Met with Brugar Cemaine (they run the inn near the ruins) for armor. Todd picked up a tainted Mithril chain shirt. Reduces arcane failure to 5%, 25’ low light vision, -1 ranged dmg. Agreed to trade 150gp in party gems (to Gi) to get papers for the 4 women, and offered assistance to take steer back to his property. Can locate Gi @ the forge (the bar.) Malorie Rasdovain was accused of poisoning another family a few years ago. Groups of people are standing out in front of an area where Malorie is supposed to be handling “information” for this group. Largest tent has at least 30 people around. Masked woman (Hazel) is speaking to group. Hazel Dioso is only name related. She’s selling reduced cost metamagic components. Calvay Ici, offers unique weapons. Received coupon for 100g toward next purchase with him. Traded conductive short sword for +1 kama (taint 25% low light and -1 ranged attack damage.) 2x armor crystals of light fortification, and +1 Cold iron short spear Taint #6 (5 fire resistance, double cold dmg)

Papers for women are stamped with an asmodian seal. Pavis Jullistarc is the guard that Butch gave an extra gem to in watching out for our interests at the market. Nolman was the house of the “thief” that was intercepted. Pavis was hired by “the mason.”

Group went shadow hunting and 2 otyugh found us. Combat ensued. Killed both creatures. Harvested creatures for metamagic components.

Exp: 400

Two new businesses are interested in moving in to our area. Word on the street is that rosala is long to be recovered if ever. Businesses are baker and mason.

Tuesday, March 23, 2010

Dusk Market! GAME ON!

Mark will be joining the game this Sunday.  12:30pm arrival time, hoping for a 1pm start. 

We'll pick up near the start of the Dusk Market unless anyone has something to bring up before hand.

Mark the Dusk Market is a roving black market that occurs in the Northwestern ruins of Westcrown

Sunday, March 14, 2010

3/14 Game

Reminder - No game 3/21




3/14/2010

Upon approaching the pillars there are multi colored flashes of light. The ground here hums as some kind of constant energy. Inside is very dusty. Twr#3 appears to be some kind of business. Central area of 2nd floor is open. Entered in to doorway where 4 naked women were chained to beds. Women are slaves purchased at dusk market. There were originally 12, now there are 8 missing. Other women are found in the room next door with many chokers. Chokers were becoming undead so we killed them all. Came up on top level and came across 4 tieflings. Fought priest, fighter x2, and sorcerer type. T3 (Sorc) got away.

Loot: T1 (fighter) Potion (Cure Mod, 2d8+5), MW Breastplate, Magical Asmodias luck stone. T2 (Priest) Morningstar (Magic), Holy symbol (Magic, Asmod), Potion, Wand (Cure light 1d8+1 11) +1 Breastplate, Key. T4 Pot (d8+1), Pot x2 (Heroism (5), Haste (5). MW SS. +1 Short Sword “Conductive” (can cast spells through the sword.)
Gold – 1100g

On way to Tower 2, 5 hell hounds attacked (one larger than the others.) Group used several hero points to survive. Rogue gutted the giant hell-hound and flaming shortsword gained the flaming burst quality.

XP: 2400

Tuesday, March 2, 2010

As a reminder

I'm out 3/4-3/11. I could play 3/12 if there's no major delays in flights and should be good play on sunday 3/14.

Just wanted to let you guys know my schedule in case I'm out of touch while you're coordinating.

Sunday, February 21, 2010

2/21/10 Game




2/21/2010

Started off at our apartment. Hell knights came to our home. Paralictor showed up with 5 armed guards and one…mephit of some type. Paralictor was a very lithe woman with odd plate type chain mail. Gasirvadai (master of blades) took over as the woman and the devil left. Collected the nightmare and went off toward the citadel for the order of the rack. In the courtyard the devil brought Don’s father. Paralictor advised that they had determined that it was our rival who had created the problems and that we don’t want any future issues between the hellknights and our family. Four armingers were patrolling in our area when we returned.

Next day we decided to head out to the ruins to see what riches could be found. House Dioso takes care of this section of town (near ruins) Cemaine is the family that runs the inn near the canal where we docked. Met with Cortez at the inn to discuss ways in to the ruins. Bow made of antlers with an arrow pointing straight down is the location of the next dusk market.

In ruins came across 9 tiefling with long arms. “Choker gang” individuals. Killed 6 of the 9, 4/5/7 got away.

Loot: Studded leather armor, MW Light XB x6 – 4 used 2 for sale, 6x short swords. +1 flaming short sword (to red)

15gems 50gp each. (3 for party loot)

Tracked the group back to the pillars in the ruins. Caught scout but rest discovered us on the way. Scout had belt of 6 potions on him. Defeated some hobgoblins at the pillars. Some choker tieflings and and a summoner was at the pillars.

Saturday, February 13, 2010

From Kieran

Yesterday a number of you seemed to look at me oddly when I dispatched the orc that we found on the trail when we were following the nightmare back to what ultimately would have been the citadel. I want to remind you that going in to this we all agreed that they were brigands and deserved death and that ultimately we did not want any combatants left alive to potentially cause us trouble later with the council of thieves (one still got away, but hopefully his cowardice and failure will overcome his need to report to the council what happened.

Friday, February 12, 2010

Game Notes 2/12/2010




2/12/2010

Tracked the horses to a river crossing. Came across goupr of bandits. One horse got lost in the way. Ukobach joined the fray (some kind of firey devil.) Devil healed by negative energy. Shout deafened one of the thieves and Ukbach. Killed all of the bandits except one of the boatmen.

Loot: 2x 2d8+5 potions. 4x pot Shield of Faith (+2) 4x oil Align Weapon (Lawful) 2x Pot Remove disease 1x pot water breathing. 1x pot lesser restoration. 1x pot truestrike.

Magical swort sword (+2) - Tony
Magical long sword (Surestrike) (+1 Crits 3x/day +10 insight to confirm) (Tony)
Bag of holding (Type I) (Todd)
Bracers of Armor + 2 – Monk
Magic Dagger +1 (Rogue) + (+1cold iron dagger Tony)
MW Comp Longbow +3. Ammo = Hurtful (20) =1 dmg. (Don)
MW Handaxe & MW light pick
Random items:
Scroll – Arcane Web, 1/1, Mirror Image (todd)
Metamagic rod (silent) – Priest
Tome of understanding (+1 Wisdom)
+2 Keen Longsword (Don)
Cloak of resistance +2 (Todd)
500g

960xp

After searching for the horse we found an orc bleeding to death that was bucked off the horse. Killed him. Horse appears to be heading back to the order of the rack citadel. Took the horses back to the caves to meet up with lobos and the thieves. They were able to pull the wagons with no problem. Regular folk in awe of our presence due to the nightmares.
Received Fame point x2 for Westcrown. One for killing the shadow beasts and one for retrieving the horses.
Long term effects from successful mission:
Family receives one foal out of first generation of nightmare.
Increased family prestige with each of the family with broker.
Each family agreed to go against Rosalla.
Receive an endorsement from each family to support our claim to secure our territory.
Canal priv’s from each family for right of way.
Baron gives an official invite from his house to come to the island for a feast and party in our honor.

They want us to return the horse to the hellknights as a gift from all of us.

Contacted cousin with the hell knights. Advised we can work this to the favor of Don’s father. He advised there are certain other people that we don’t want to have present at the meeting so he’ll check it out and flare for us if it’s negative.