Sunday, July 4, 2010

7/4/2010 Game notes

7/4/2010

On way to the caves we encountered a will’o wisp and some wights clawing from the ground. From atop the ridge a graveknight attacks. Multiple rounds of attacks create negative levels on various party members. One wight was destroyed. The graveknight charged off after slamming the monk and ranger with a large 2h mace. Eventually the wights went away.

XP: 200

We continued on to Amapus to rest and get rid of the negative levels. Villagers tell of increased lizardfolk activity. House rule: If you go to the village first, no luck check to the caves.

Additional house rule: When using a wand and the use magic device the character can continue to use that wand for a number of uses up to the ranks in Use Magic Device.

Upon getting to the cave area there are piles of refuse outside each blocking the caves. Discovered 3 passages. Left, Right, and Up. Up is a small crawl space. Located a drain in the middle of the cave (natural.) Near the drain there appears to be a moveable section of stone. Red spotted a trap that would fill water in the cave. Upon moving the stone there’s a spiral stair leading to a more heated environment. After about 25’ there’s an opening. A dozen or so lizardfolk across stone and beach and water. Two distinct shapes on the water where some of the lizardfolk are. Appears to be a shell converted to barge. There appear to be multiple cages on the barges.

Lizard folk appear to be partial to half dragon. Killed multiple of the blue, one yellow, and the red/blue dragons gave up. The green one escaped.

Xp: 600

Loot to be posted later.

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