Thursday, February 10, 2011

1/30/11 game notes

1/30/11

Coming down the stairs we came upon a mold infested lab.  Starting across the lab a mold creature came from the beakers and attacked lum.  The creature burst into the room, mold scattering everywhere.

Searching the door on the other side of the lab we discovered a crypt.  The crypt had a variety of skeletons of invaders and followers.  We located multiple magic items.  A brooch of shielding, +1 dagger and +1 dagger, and a holy symbol as well as a scroll of sleep.

Returning to the courtyard we found a magical aura.  In the courtyard we uncovered a weapon.  The weapon is called "tempest" and is featured in the bass relief.  It changes forms.

In the north cloister there is an image depicting the Templars of the five winds.  Kardswann, pazhvann, vardishal, zayifid, and davashuum.  Kard wields an axe and Davao wields a staff.  Vardishal has been previously seen with a scimitar.  

In another room we came to a statue of vardishal and when turning the statue it opens to a stair leading to the second level.

Leading to the choir loft we encountered a group of pugwampi and their king.

With the death of the king the monastery appears to be cleared.

Breastplate+1, war hammer +1, phylactery, ring, potion of enlarge person scroll of true strike, potion of blur.

43g, fine silver bowl 75g, and magic mithril tube about 1' in length. 150g of gold dust and fragments.

Xp:350

We return to the caravan where we are tended to by father z for the burning sensation.

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